#!/usr/bin/env python3 """event_read.py - read event_probe.c's log: which event ids fired in which marked window. event_read.py event.log [--callers args.txt] [--id 0x34 ...] [--diff A B] event_probe.c logs every registration on the game's event bus (`sub`), the first calls of each id in a window (`disp`), and, at each mark, the closing window's per-id counts (`window